同花顺AAA量公式
源码
CV:=CLOSE;
BBIBOLL:=(MA(CV,3)+MA(CV,6)+MA(CV,12)+MA(CV,24))/4;
UPR:=BBIBOLL+6*STD(BBIBOLL,11);
DWN:=BBIBOLL-6*STD(BBIBOLL,11);
QJJ:=VOL/((HIGH-LOW)*2-ABS(CLOSE-OPEN));
XVL:=(IF(CLOSE>OPEN,QJJ*(HIGH-LOW),IF(CLOSE<OPEN,QJJ*(HIGH-OPEN+CLOSE-LOW),VOL/2))+IF(CLOSE>OPEN,0-QJJ*(HIGH-CLOSE+OPEN-LOW),IF(CLOSE<OPEN,0-QJJ*(HIGH-LOW),0-VOL/2)));
HSL:=(XVL/20)/1.15;
攻击:=((HSL*0.55+(REF(HSL,1)*0.33))+(REF(HSL,2)*0.22));
LLJX:=EMA(攻击,3);0,POINTDOT,colorwhite;
B1:SUM(LLJX,1),colorcyan;
B2:SUM(LLJX,2),colorcyan;
B3:SUM(LLJX,3),colorcyan;
B4:SUM(LLJX,4),colorcyan;
B5:SUM(LLJX,5),colorcyan;
B6:SUM(LLJX,6),colorcyan;
B7:SUM(LLJX,7),colorcyan;
B8:SUM(LLJX,8),colorcyan;
B9:SUM(LLJX,9),colorcyan;
B10:SUM(LLJX,10),colorcyan;
PARTLINE(B1,B1>REF(B1,1),RGB(255,0,0));
PARTLINE(B2,B2>REF(B2,1),RGB(255,0,0));
PARTLINE(B3,B3>REF(B3,1),RGB(255,0,0));;
PARTLINE(B4,B4>REF(B4,1),RGB(255,0,0));
PARTLINE(B5,B5>REF(B5,1),RGB(255,0,0));
PARTLINE(B6,B6>REF(B6,1),RGB(255,0,0));
PARTLINE(B7,B7>REF(B7,1),RGB(255,0,0));
PARTLINE(B8,B8>REF(B8,1),RGB(255,0,0));
PARTLINE(B9,B9>REF(B9,1),RGB(255,0,0));